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The reluctant wisdom of a science major in my freshman writing class.

“There’s nothing left to say,” said a science major in my writing class. I had called on her during a classroom discussion of a peer-review activity. “Everyone’s already said everything.” “You can at least provide a new example from your own paper, or express an idea in your own words,” I said. The student looked skeptical. “What about the revision process?” I prompted. “What’s your next step? Give it a try.”…

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Cave Gave Game: Subterranean Space as Videogame Place | Electronic Book Review

Electronic Book Review just published an article I wrote with Dave Thomas, on cave space in video game ecology. Parts of this article are a companion to my 2007 Digital Humanities Quarterly article on the 1970s text computer game Colossal Cave Adventure. Crowther’s translation of real world caving experience into the digital medium provides a precise bridge between the cave as environment and the cave as game design metaphor. The…

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How Trigger Warnings Are Hurting Mental Health on Campus

It can be scary outside the box. A university is a box that people choose to enter. It can be scary in there, too. I don’t feel like I’m doing my job as a professor if I don’t make students feel at least a little uncomfortable. The ultimate aim, it seems, is to turn campuses into “safe spaces” where young adults are shielded from words and ideas that make some…