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Editorial: Video Games and The Great Train Robbery

Through the development of crosscutting and other continuity editing techniques, many filmmakers (perhaps unwittingly) found “that the development of systematic narration and continuous action could also deliver a sense of shock, of percussive action that is broken and picked up again continually.” (Gunning, 311, 2006) The once disjointed forces, attraction and narrative, came together to function symbiotically in films. The same cannot yet be said for most video games. Many…

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How Humans Respond to Robots

The play that coined the word “robot,” Karel Capek’s R.U.R. (Rossum’s Universal Robots), included violent robots, compassionate robots, and herd robots (who are content to be workers until incited by the violent robot leaders). This article explores a wide range of human responses to robots. Our expectations of robots and our response to their designs varies internationally; the Uncanny Valley curve has a different arc depending where you are. Certainly,…

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How We Read

I feel a little nerdier than usual when I blog something related to typography, but A List Apart had a good one. Type and typography wouldn’t exist without our need to express and record information. Sure, we have other ways to do those things, like speech or imagery, but type is efficient, flexible, portable, and translatable. This is what makes typography not only an art of communication, but one of…

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The Surprisingly Savvy Weird Al Internet Machine

When he talks about his business being threatened by YouTube parody video-makers, he’s talking about the fact that the public’s yen for parodies is being met by amateurs. Earlier this week, a young woman turned an infamous recording of a Comcast customer service call into a belty ballad. Between the release of that recording and its conversion into digital video fodder, fewer than 24 hours had elapsed. This is an…