Scott Adams: Storytelling in Computer Games

The author of the first commercial computer game (“Adventureland,” 1978) leads a lively discussion on narrative, copyright, and violence. He also describes his first night playing EverQuest.  UWEC English Festival.  —Scott Adams: Storytelling in Computer Games

One thought on “Scott Adams: Storytelling in Computer Games

  1. Pingback: In September, 2001 I was blogging about… | Jerz's Literacy Weblog (est. 1999)

Leave a Reply

Your email address will not be published. Required fields are marked *