The good text adventures had more than a series of puzzles to solve; they had as much atmosphere and clever writing as a good novel, and I decided in Grade 8 that I was going to merge my love of writing and computers to become a writer of interactive fiction. I set my sights on getting a job at Infocom, the company that made the best text adventures. | Then graphics came along and ruined everything. —Jim Munroe —Professor Zork (No Media Kings)
I’m warming up for when I can post the results of IF Competition 2003.