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Bound for Glory – the future of print

I am a very visual and active learner. I draw circles around words or phrases, highlight pertinent passages, make marginal marks and notes, or draw small doodles so I can visualize a concept. I make arrows that connect similiar ideas, draw stars next to passages that I hope I’ll be able to find again, or stick post-it notes on pages I want to visit again. This method of absorbing information…

Text Games Get Film Treatment

Once upon time, in a galaxy exactly like this one, hard-core gamers spent hours staring at screens of tiny text and laboriously typing commands to move characters to the next level. That era — approximately 1979 to 1985 — marked the golden age of interactive fiction, when games commonly consisted of text adventures tailored to run on personal computers capable of storing only about as much data as contained in…