Interacting with Immersive Worlds

The primary focus of this conference is to explore the growing cultural importance of interactive media. All scholarship on digital interactive media, such as computer games, mixed realities and interactive fiction, as well as users, including adults and children, will be considered in one of four broad conference streams: —Interacting with Immersive Worlds (Brock University)

The CFP deadline is Feb 16, in Ontario. I won’t be able to go, but it still looks interesting.

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