Danny Ledonne on Super Columbine Massacre RPG

There is ultimately no way to “justify” SCMRPG in the minds of those who find it deplorable but I believe even the game’s detractors will find that the film fleshes out the controversy to better understand the future of games as a medium. The film is essentially a challenge to game developers to rethink the limits of their medium and a challenge to the general public to expect (demand!) more from games than mere entertainment. —Danny Ledone (interviewed by Keith Stuart) —Danny Ledonne on Super Columbine Massacre RPG (Guardian GamesBlog)

Filing for future reference.