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Slouching Toward Black Mesa

In The Escapist, Tom Rhodes takes a stab at W.B. Yeats/Gordon Freeman slash crit. It’s more of a nice try than a slam dunk; yes, it’s possible to make these connections, and the insights are, well, insightful… but what the article lacks is an argument for why this interpretation is necessary, why it offers a better solution than so many other possible comparisons. Half-Life 2 is the antithesis to Yeats’…

Playing it Safe

On Grand Text Auto, Andrew Stern writes a good post about the distinction between character-driven games and purely linear narrative (which makes for a poor gaming experience). No one can disagree that games should be “player-driven”, another way of saying games with high agency. I take a purist’s view on this; I quickly lose interest in games that tell me a linear story, especially in large fixed chunks of exposition,…

Press Gazette – Google "hugely dangerous" and coming after local press next

There’s not a whole lot more to this short article from the Press Gazette, but it’s another sign of Google’s power: Google is “hugely dangerous” and is one of the major preoccupations of News Corp, according to the editor-in-chief of Times Online. Anne Spackman, speaking as part of a panel about the future of newspapers at the Society of Editors conference, said “the number one topic of conversation at News…