Sword of Mana: Do, don't show

In Game Design Review, Krystian Majewski takes a common creative writing mantra and rips it a new one in a way that I haven’t been able to get out of my head for some time. It seems counter-intuitive but actually, LESS emphasis on some parts of the story create MORE emotional response. This is something…

Rethinking Mass Culture

Douglas McLennan (Arts Journal): Newspapers have not traditionally been mass market. In fact they were the classic niche subsidy model. The genius of newspapers was that they aggregated lots of mini-content – comics, bridge columns, stock tables, crossword puzzles, the arts, business, sports – and built enough of a combined audience to subsidize the content…