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Promising Crystal Space with Documentation Clear as Mud

While my daughter was (supposed to be) napping this afternoon, I downloaded Crystal Space, an open-source tool for creating 3D games. I made lightening-fast progress in the first couple of hours, but after that I was quickly lost. Maybe my expectations were unrealistic. Over the last year or so, I have experimented with Half-Life 2 modding (making custom levels for a commercial first-person shooter game) and modeling with Blender 3D…