Media That Really Frighten Teenagers

An excerpt from the book Grand Theft Childhood, which is being marketed as a message to parents that video games aren’t the problem. As one of several supporting points, the artists argue in the following passage that it’s not videogames that teach teenagers to think of the world as a place where violence and fear are normal: Parents don’t generally think about news as harmful to children, or that children…

Wikigame: an interview with IF author Emily Short

The UK Guardian offers this great interview with interactive fiction author and theorist Emily Short. I think the renaissance happened about 15 years ago, during the mid-90s, when much better design systems for IF were suddenly available and a community coalesced devoted to writing IF seriously, if non-commercially. There’s been plenty of development since then: lots of new techniques and new ideas about how to tell a good story, how…