Washington Times Navigation Widget — Almost Cool

It’s been several years since I attempted a redesign of my curricular website, which holds trusty old handouts, some of which I tweak on a regular basis, and some of which I haven’t touched in years. I’ve been thinking a lot about navigation and layout, especially now that most people’s computer monitors have fairly high resolution, and the growing number of widescreen monitors is opening up some space on the…

The Difficulty with Difficulty in Games

Beyond balancing difficulty is the simple question of whether it serves any purpose in the game at all. Back at the Pickford blog, another article goes into the various game design options that let a player break down the difficulty at their own pace. Although these games still utilize difficulty to a certain extent, there is always a way out. In some games, you can just level grind until your…