Editorial on Emily Short's Galatea (inter alia)

Jimmy Maher offers a provocative editorial in the latest issue of the Society for the Promotion of Adventure Games newsletter. Galatea excites admiration, interest, even a certain amount of awe, and all of it richly deserved.  However, it seems to excite very little love.  Nor does it seem to inspire its player to grapple with anything more universal than the design of good IF conversation systems. Is this a problem?…