Millvina Dean, last remaining survivor of the Titanic, dies aged 97

Nearly a century after she was rescued from the decks of the sinking Titanic, the last remaining survivor of the disaster has died, aged 97. Elizabeth Gladys Dean, known as Millvina, died today at the nursing home near Southampton where her care had been subsidised by Leonardo Di Caprio and Kate Winslet — stars of the Titanic film — who were moved by her story. Millvina, the youngest passenger on…

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Five Reasons to Be Terrified of Google Wave

I’ve used Google Docs for some time; most of my recent conference proposals have been drafted there. Because there is an excellent open-source (free) alternatives to Microsoft Office (OpenOffice.org), I’m not all that convinced that cloud computing is the answer. I’m not comfortable with the idea that, if my internet connection hiccups, or Google goes down, that all my work in the Google Cloud is inaccessible. I haven’t had time…

Results from Game Design Challenge: Change Mario's Career!

Soon after, Mario entered into the Mushroom Kingdom and proceeded to steal from their banks and museums with his brother Luigi in Super Mario Thieves. Throughout the game he is chased by Bowser, chief of police at the M.K.P.D. (Mushroom Kingdom Police department) and the Goomba’s and Koopa Troppers in blue. [...] Bowser’s chase of Mario eventually led to the successful spin off, Super Mario Getaway Kart, in which you…

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Tenure in a Digital Era

Even as the use of electronic media has become common across fields for research and teaching, what is taken for granted among young scholars is still foreign to many of those who sit on tenure and promotion committees. In an effort to confront this problem, the MLA and a consortium called the Humanities, Arts, Science and Technology Advanced Collaboratory have decided to find new ways to help departments evaluate the…

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100 Days Group Projects

The current summer 100 Days project gathers a group of story writers, poets, visual artists, musicians, and programmers for one hundred days of creative effort.  Each artist’s work will be unique yet build on the work of others in the collective.  Here we make, remake, shape and reshape. Steve Ersinghaus :: Story Carianne Garside :: Painting James Revillini :: jQuery John Timmons :: Sounds Jessica Somers :: Photos Neha Bawa…

Photopia dispenses with interactive gameplay

Photopia unceremoniously dumped the idea of a ‘puzzle-based’ narrative in favour of what it called a ‘story-based’ narrative, a linear progression (linear in terms of interactivity, not time) from beginning to end that throws seemingly random fragments of a story at the player, which slowly start to weave into one another and create a cohesive pattern as the game progresses. The effect is akin to a movie like 21 Grams,…