Seton Hill University "Technology Advantage"

Not just a student laptop program.  Griffin Technology Advantage Technology Provided to Every Student Beginning in the fall of 2010, all first year undergraduate students at Seton Hill will receive a 13″ MacBook laptop and their choice of iPhone or iPod Touch. You will have complete access to these mobile technologies for classes as well as at all times for personal use. After two years, Seton Hill will replace your…

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The ABCs of Adventuring

Thanks for this find, Mark Sample (via Twitter). The ABCs of Adventuringby Admiral Jota, Dylan O’Donnell, G. Kevin Wilson, and Dan Shiovitz.A is for Adventure, the first of them all;B is for Brass lantern, so you don’t take a fall.C is for Compass, an unseen one you keepD is for Drinking, eating and sleep.E is for Everything you can carry along;F is for language that’s sometimes too <<strong>>.G is for…

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What Makes a Great Teacher?

Gripping story of an effort to use data to predict teaching excellence. As Teach for America began to identify exceptional teachers using this data, Farr began to watch them. He observed their classes, read their lesson plans, and talked to them about their teaching methods and beliefs. He and his colleagues surveyed Teach for America teachers at least four times a year to find out what they were doing and…

Roger Ebert: The Essential Man

Excellent feature about Roger Ebert’s bout with cancer. (Ebert’s own words on his cancer are also worth a read.) When I am writing my problems become invisible and I am the same person I always was. All is well. I am as I should be. He is a wonderful writer, and today he is producing the best work of his life. In 1975 he became the first film critic to…

Critical Code Studies Working Group — Colossal Cave Adventure Annotation

This week, I’ll be facilitating a week-long collaborative annotation project, as part of the Critical Code Studies Working Group online conference, on the source code to Crowther’s original Colossal Cave Adventure (a classic text-only computer game from the 1970s). According to Donald Knuth, designer of the “literate programming paradigm,” Colossal Cave Adventure is the “ur-game for computers” (Knuth 1998/2002). Because computer games have, for decades, been a point of connection…