Critics Say Google Invades Privacy With New Service

“People thought what they had was an address book for an e-mail program, and Google decided to turn that into a friends list for a new social network,” said Marc Rotenberg, executive director of the Electronic Privacy Information Center, an advocacy group in Washington. “E-mail is one of the few things that people understand to be private.” Mr. Rotenberg said that his organization planned to file a complaint with the…

Restored 'Metropolis' to stream live

This eagerly awaited restored version of Fritz Lang’s silent classic uses what it said to be nearly an hour of footage long thought to be lost.This is one of the the most important film archival discoveries in history, as surprising as if the missing ending of “The Magnificent Ambersons” were found. –Roger Ebert According to Ebert, the restored version will start streaming in Berlin at 8:15pm, but US viewers may…

Wi-Fi Turns Arizona Bus Ride Into a Rolling Study Hall

[O]n this chilly morning, as bus No. 92 rolls down a mountain highway just before dawn, high school students are quiet, typing on laptops. Morning routines have been like this since the fall, when school officials mounted a mobile Internet router to bus No. 92’s sheet-metal frame, enabling students to surf the Web. The students call it the Internet Bus, and what began as a high-tech experiment has had an…

Peter West, Trying the Dark: Mammoth Cave and the Racial Imagination, 1839-1869

Interesting examination of role-playing, illusion, identity, and power in Kentucky’s Mammoth Cave, one small branch of which was the inspiration for the 1976/7 computer game Colossal Cave Adventure. In the middle decades of the nineteenth century, Kentucky’s Mammoth Cave was a popular tourist destination for travelers from around the United States and beyond. The cave also functioned during these years as a dynamic symbol in the national imagination, appearing in…

Typography and Textuality

Zach Whalen is turning his dissertation into a blog-web-thing, in the hopes of developing a book-thing. In whatever form it takes, it’s an interesting approach to a textual study of video games. This study asks how the design and configuration of text in videogames contributes to their textuality. I argue that videogames are texts in the sense that they consist of material artifacts generating meaningful content when engaged by users.…