Yay, me. I got the MouseLook script to work in my Blender Game Engine work-in-progress. Thanks to [2.5] FPS MouseLook Script.
Based on models I had already created for one reason or another, the game currently involves donuts, paneled walls, tables, and iPad projectiles. Oh, and you’re a little bot. You may have guessed that I’m not really sure where this is going, in terms of narrative or gameplay. It’s just an exercise.