VERIZON_AOL_ACQUISITION_37893385

Verizon’s $4.4 billion deal for AOL sends AOL stock on a tear

Verizon has experimented with journalism before, briefly running Sugarstring — where reporters were banned from covering issues like government surveilance and net neutrality (topics in which Verizon is a newsmaker). Verizon buying AOL gives the biggest US wireless carrier access to AOL’s successful digital advertising service and content including the Huffington Post news website. —CS Monitor

image

Verification Handbook

One of journalism’s most treasured clichés, spouted by seasoned editors who ruthlessly slash other clichés from stories, is: “If your mother says she loves you, check it out.” But the cliché doesn’t tell the journalist, or humanitarian professional, how to check it out. Verification is the essence of journalism, but it also illustrates the difficulty of journalism and the need for high standards: The path to verification can vary with…

11029474_10202927834276048_3753009720781471731_n-e1430116747721
1

Boosting the Signal: Peaceful Protesters in Baltimore are the Norm

Video of people throwing rocks or burning cars appeals to our baser emotions (anger, fear, disgust), which leads to faster, more intense emotional responses that TV can use to make money (by packaging our eyeballs and selling them to advertisers). TV news is very good at capturing our attention. Images of hundreds of peaceful, determined faces appeal to our higher emotions, which are not as easy to monetize. I want…

1
3

Wander (1974) — a lost mainframe game is found!

Interesting news for historians of digital culture. I had no direct knowledge of this game. I want to learn more about it. Wander was probably the first computer game that is recognisable as what came to be known as a “text adventure” (or “interactive fiction“) – pre-dating even ADVENT (a.k.a. Colossal Cave) by Crowther and Woods! But Wander was more than that because it seems to have been designed to be a tool to allow users…