The Internet Archive is mostly known for archiving the web, a task the San Francisco-based nonprofit has tirelessly done since 1996, two years before Google was founded. The Wayback Machine now indexes over 435 billion webpages going back nearly 20 years, the largest archive of the web. For most people, it ends there. But that’s barely scratching the surface.
[Jobs] was right to leave out the productivity features and go big on the simple tactile pleasure of holding the Internet in your hands. But for all its popularity and appeal, the iPad never has quite cleared the bar he set for it, which was to be “far better” at some key tasks than a laptop or a smartphone. –Slate.
I’m sure there are hipsters, even now, lamenting “I just think without the organic feel of the human arm, the selfie really loses something,” but we have not listened to them before, and we need not heed them now. –The Washington Post.
Be kind, for everyone you meet is fighting a hard battle. The original, “’Be pitiful, for every man is fighting a hard battle,’ was the tender Christmas message sent by Ian Maclaren to the readers of The British Weekly” (1898) uses an unfamiliar definition of “pitiful” and uses the gender-specific “man,” so the modernized version is understandably more popular.
“We hope these helpful new alerts will improve our users’ experience by prompting them to revisit the site in the event they momentarily turn their focus elsewhere,” said Facebook CEO Mark Zuckerberg.
Back in 2009, the story of Alice and Kev, a blog about two homeless Sims characters, drew a lot of attention. (At the end of the story, the blogger asked for readers to help fight homelessness in the real world.) Here’s another interesting collision of the world of games and the world of social action.
Twine games look and feel profoundly different from other games, not just because they’re made with different tools but also because they’re made by different people – including people who don’t have any calcified notions about what video games are supposed to be or how they’re supposed to work. While roughly 75% of developers at traditional video-game companies are male, many of the most prominent Twine developers are women, making…