Star Trek Enterprise Bridge (Franz Joseph)

Franz Joseph and Star Trek’s Blueprint Culture

In 1977, when I was about nine, I saw the original Star Wars, and I certainly enjoyed it, but unlike many of my friends, I kept my allegiance to Star Trek — which was on every afternoon in reruns, and was also available as an animated series, novels, comic books, etc. My fourth-grade classmate Dean Weigh sold me his Star Trek Starfleet Technical Manual, a big paperback full of cross-sections…

MLA Style Paper: Layout of First Page

New Graphic for MLA Style Paper Handout

The other day, I noticed that if you Google for “mla style paper,” the first two images that appear are from my website — but out of context, they aren’t terribly useful. They’re just screenshots of sample papers. I’ve added some callouts with visual tips. Not the best graphic I’ve ever created, but certainly more useful than just a screenshot of a sample paper.  During the academic year, the MLA style…


Narrow Parsers

Creating n00b-friendly interactive fiction by deliberately reducing the number of available verbs? Intersting… Though I rather liked the results when I experimented with diegetic (in-game) hints delivered by an NPC who gets more and more specific to help the player accomplish some orientation tasks. Parser IF is fundamentally driven by player action, by game verbs, in a way that’s not necessarily the case of choice-based IF. When you’re designing a protagonist, a…


Releasing a Tiny Game and Trying to Get Paid

[G]ames is a bit more financially brutal than either theatre or poetry, which is funny, because poetry is already financially brutal. It is harder to get people to pay for games than for any other artform I work in. I could make more money for less work elsewhere. That said, in both theatre and poetry most of my money comes not from sales but from commissions and public funding: trying…