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The magic of words opens a whole new world of fun

Emily Short’s work is always worth seeking out and exploring; she’s been a visionary in the world of text-based games for years and her personal blog is a masterclass in both reading and writing interactive fiction. I’d recommend starting with her short game, made with Liza Daly, The First Draft of the Revolution, in which your choices about how you edit letters between a husband and wife drive how the…

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Has the focus on physical activity ruined playtime for kids?

The researchers found that physical activity is only one part of what kids like about playing, and that regimented physical play built around fitness doesn’t satisfy all needs for many kids, or meet their own definition of “play.” “By focusing on the physical activity aspect of play, authorities put aside several aspects of play that are beneficial to young people’s emotional and social health,” said the study’s supervisor, Professor Katherine…

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Robert Morris University to offer video game scholarships

Robert Morris University’s video game scholarships make exactly as much sense to me as sports scholarships. “It’s a team sport,” Melcher said. “There’s strategy involved. You have to know your role in the game. Obviously it’s not cardiovascular in any way, but it’s mental. There are elements that go into it that are just like any other sport.” Since news of the scholarships broke last week, Melcher said, the school…

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Fantasy football and the cold future of robot journalism

For fantasy football players, the service is a clever added bonus that keeps people on site longer. It’s like having a hometown beat reporter covering your fantasy team: analyzing your draft picks, providing fun recaps of games, and insightful game-day analysis. But Automated Insights, and contemporaries like Narrative Science, are having a major impact outside the realm of fantasy football. Such prominent news organizations as Associated Press are trialing this…

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Editorial: Video Games and The Great Train Robbery

Through the development of crosscutting and other continuity editing techniques, many filmmakers (perhaps unwittingly) found “that the development of systematic narration and continuous action could also deliver a sense of shock, of percussive action that is broken and picked up again continually.” (Gunning, 311, 2006) The once disjointed forces, attraction and narrative, came together to function symbiotically in films. The same cannot yet be said for most video games. Many…

A Mind Forever Voyaging

A Mind Forever Voyaging review

When it comes to gameplay, A Mind Forever Voyaging also seems modern and innovative. Yes, it’s a text adventure, which some may wrongly view as self-evidently antiquated. But it’s also a largely puzzle-less, combat-less story that could almost be compared to games like Gone Home or Dear Esther, but with a larger and more open world to explore. It is a bit more intricate than that, however – as the…