Screen Shot 2015-08-11 at 12.16.02 PM

Introduction to Twine (Tutorials by Vegetarian Zombie)

I will always love Inform 7, but I chose to develop a journalism training game in Twine (because it will be much easier to teach Twine to my students). To prepare for my game, I spent about 6 hours  (during my son’s last chess tournament) roughing out about 20 lexias. Since then, I’ve spent about 6 more hours turning them into a playable game. Slow going, because every path leads to…

Screen Shot 2015-08-10 at 11.48.23 AM

No girl wins: three ways women unlearn their love of video games – Offworld

Several times I assigned Brenda Laurel’s Utopian Entrepreneur, which described the rise and heartbreaking fall of her girl-centered, girl-positive gaming company, Purple Moon during the 1990s. My own daughter (who is 13) has enjoyed man more opportunities to be both girly and nerdy — something that seems to have been a lot harder 20 years ago. Offworld recently published a thoughtful article about the current landscape for girl gamers. My…

Screen Shot 2015-08-05 at 10.52.31 PM
5

Started Making a Journalism Game in Twine

For a long time, I’ve thought about creating a game to teach the fundamentals of journalism. Last weekend during my son’s chess tournament I started roughing out the plot, and today I started using Twine to implement it. Since I already had the plot broken up into text chunks, I got a whole lot done In just 2 hours. I’m trying to create a scenario for the students to explore,…

80 Days (Map)
5

80 Days: “1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world…”

I stayed up way too late last night playing 80 Days, a choice-based interactive fiction romp from Inkle .  I had read all the glowing reviews, but kept putting off the purchase until I really had time to enjoy it. I started my first play through at about midnight, and was up past 3am. (I made it around the world with one day to spare, though in order to make…