The Hobbit stood out from the adventure games of the day in three ways, the first of which was its use of graphics. Many scenes in the game included a colour image that may have drawn at painfully slow speed but still offered a far richer experience than the text-only adventures of the day.
The 18th Annual Interactive Fiction Competition has ended. Congratulations to Marco Innocenti, whose “Andromeda Apocalypse” took first place! The top three games were:
Andromeda Apocalypse, by Marco Innocenti Eurydice, by Anonymous Guilded Youth, by Jim Munroe
The winners of the Miss Congeniality contest were:
Guilded Youth, by Jim Munroe Escape From Summerland, by Joey [...]
Have I mentioned lately that I have some really awesome students? Here’s a narrated screencast, presenting a progress report on a term project that involves programming in Inform 7 to create a text-adventure game designed to teach student journalists how to cover a campus event.
This is what a 21st-century English major can [...]
Visitors often remark the campus reminds them of Hogwarts, so it’s fitting to learn that a Quidditch goal has been assembled at Seton Hill University, in preparation for a charity tournament Monday.
Study used D & D characters to test how subjects responded to eyegaze in human, humanoid, and monster characters.
Observers were presented with images selected from the popular fantasy game Dungeons and Dragons (D&D; figure 1a). The images could be of humans, creatures with eyes in the centre of the face (humanoids), [...]
My plans to use a Chromebook over the weekend didn’t go as well as I had hoped… In between family events I was pretty wiped out and didn’t have much time to experiment. After just 3 years as an Apple user, I found myself feeling very frustrated by a brief return to Windows (because I [...]