An Annotated Bibliography Of Interactive Fiction Scholarship
Including Fan-produced Criticism and Theory


This bibliography was published in the November 2002 issue of TEXT Technology.

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Dennis G. Jerz
What is Interactive Fiction?
Interactive fiction (IF) is computer-mediated narrative, resembling a very finely-grained "Choose Your Own Adventure" story.

Dennis G. Jerz
Exposition in Interactive Fiction
Putting long stretches of narrative prose into the mouth of the interactive fiction narrator will not turn a great puzzle-fest into even a passable story.... The interactive fiction player is supposed to live the story.

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25 Aug 2001; Dennis G. Jerz
§ 0) Introduction to Interactive Fiction Scholarship
The term "interactive fiction" is here applied to a specific form of computer-mediated textual narrative that responds to user input, generally in the form of brief typed commands (e.g. "take keys" or "headmaster, tell me about Malcolm").  The text unfolds collaboratively, with the "player" actually writing part of the narrative. This bibliography does not examine literary hypertext.

§ 1) Academic/Professional Sources 
     1.1: Books, Articles and Theses 
     1.2: Conference Papers, Project Reports and Student Papers 
§ 2) General (Non-academic) Publications 
     2.1: Reportage (Journalism and Non-academic Books) 
     2.2: Essays (Nostalgia and Reflection) 
     2.3: Literature (References to IF in Other Genres) 
§3) Manifestos and Taxonomies 
     Reviews, commentary and criticism from the IF
§ 4) Archives and Meta-resources
     Newsletters, weblogs, and other compilations.

by Dennis G. Jerz
Sep 2001 -- first version
Nov 2002 -- published in TEXT Technology
May 2003 -- moved to present URL
Dec 2006 -- minor HTML edits