25NPRVOICE-master675
2

‘NPR Voice’ Has Taken Over the Airwaves

  In literary circles, the practice of poets reciting verse in singsong registers and unnatural cadences is known, derogatorily, as “poet voice.” I propose calling this phenomenon “NPR voice” (which is distinct from the supple baritones we normally associate with radio voices). This plague of pregnant pauses and off-kilter pronunciations must have come from someplace. But … where? A primary cause of NPR voice is the sheer expansion of people broadcasting…

ermahgerd-girl-mememaggie-goldenberger-darryn-king

Ermahgerddon: The Untold Story of the Ermahgerd Girl

Deciding against the coonskin cap, Goldenberger put on the vest, hoisted her hair up into intentionally dorky pigtails—she never wore them like that otherwise—brandished the chosen books, and pulled an intentionally hideous face for the camera. Normally, she hardly ever wore her retainer like she was supposed to, but it felt right for the character: she put it on for the shoot. Kaelyn had the resulting Polaroid picture posted on…

1OcwUXOIUGgTF-NV7Ux9PCQ
1

Why Twitter’s Dying (And What You Can Learn From It)

Someone who thought Twitter was da bomb, and who apparently has very little historical awareness of previous forms of social media, now realizes that, human nature being what it is, this is why we can’t have nice things. We once glorified Twitter as a great global town square, a shining agora where everyone could come together to converse. But I’ve never been to a town square where people can shove,…

Screen Shot 2015-10-13 at 5.18.00 PM

80 Days review

80 Days was my go-to game over the summer, though lately I have switched back to Faster Than Light. I haven’t had the chance to play the updated game, though I have installed it on my iOS devices. This paragraph, from Christian Donian’s review on Eurogamer.net, really impressed me. Great writing, and a great explanation of what kind of game 80 Days is. It’s interactive fiction at heart, each moment…

STORY-474147874-582x437
3

So Long Blogging. Hello—Yep, We’re Going to Say It—Plogging

I still blog, because I want control over my own archives, so that I can link back to my own posts to provide context (such as this 2004 post on the emerging SHU blogging community, or this 2011 post on the switch from MovableType to WordPress). Your past pretty much doesn’t exist if you post it to Facebook, Twitter, or Instagram, because those communities are built around the now.   Facebook…

cave-figure6

Cave Gave Game: Subterranean Space as Videogame Place | Electronic Book Review

Electronic Book Review just published an article I wrote with Dave Thomas, on cave space in video game ecology. Parts of this article are a companion to my 2007 Digital Humanities Quarterly article on the 1970s text computer game Colossal Cave Adventure. Crowther’s translation of real world caving experience into the digital medium provides a precise bridge between the cave as environment and the cave as game design metaphor. The…