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Finished Reading “Deathly Hallows” for the First Time

Whem my kids started reading the books on their own, I fell behind. I finally just finished reading “Harry Potter and the Deathly Hallows.” I’m glad there were just 3 Hallows, and rather wished there were about that many Horcruxes. Shortly after I arrived at SHU a student compared me to Lupin, so I’ve followed his arc through the books with interest. Lots of subplots to tie up. The “WTF…

How “Hail Mary” Became Inextricably Linked to American Football

I am revamping an existing “News Writing” course so that it becomes “News, Arts and Sports Reporting,” and am thus trying to educate myself about sports writing. Good writing is engaging no matter what the subject is. This is a great example. The headline is written for an international audience. Without assuming that the reader already knows what a “Hail Mary pass” is, and without assuming that the reader knows…

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The Rhetoric of Anthems and the Drama of Kneeling

I don’t follow sports, so I don’t feel fully equipped to comment on the issue, but when a friend raised it via an email I thought I’d share my thoughts about the rhetorical and dramatic nature of patriotism and protest. I have often wished I could attend a concert/literary discussion where singers performed the national anthems of countries from trouble spots around the world, and then people from those countries…

Crowther’s Adventure: Tough Memes to Squash

Will Crowther, an RPG-er, created the first text-based adventure game for computers Colossal Cave Adventure in 1975.6 When Don Woods developed it into Adventure in 1976-1977 he added the Tolkienian elements of trolls and elves. —Helen Young, Journal of Tolkien Research Well, yes, but Crowther had already started with the Tolkenian elements of underground dwarves, magic, and a call-and-response interface that invokes the spirit of riddles in the dark. The…