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How Finland Keeps Kids Focused Through Free Play

Normally, students and teachers in Finland take a 15-minute break after every 45 minutes of instruction. During a typical break, students head outside to play and socialize with friends while teachers disappear to the lounge to chat over coffee. I didn’t see the point of these frequent pit stops. As a teacher in the United States, I’d spent several consecutive hours with my students in the classroom. And I was…

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A Robotic Dog’s Mortality

Fascinating video journalism from the New York Times. They didn’t shed, chew the sofa or bite the postman, but for thousands of people Sony’s Aibo robotic dog was the closest thing to a real canine companion. So when the Japanese company stopped servicing the robots last year, eight years after it ended production, owners faced a wrenching prospect: that their aging “pets” would break down for good. —The New York Times

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The Hidden Benefits Of Daydreaming

When your mind wanders, its like P. T. Barnum putting on a sideshow while the stage is being rebuilt….[P]articipants who did more mind wandering got more creative on the repeated unusual uses tasks; they came up with more creative solutions to the problems presented to them after they had some time to let their brains chew on them, so to speak. The other three groups—the one that performed the cognitively…

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10 top writing tips and the psychology behind them

There are plenty of folks happy to tell you how to write better, just as any doctor will tell you to “eat right and exercise.” But changing your writing (or eating) habits only happens when you understand why you do what you do. I can help you with that. | That proposal or email you wrote must now compete for attention with Facebook and the Huffington Post. Here’s how to compete…

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Mythbusting UX design: 7 misconceptions about user experience

Perhaps the most common mistake of any business marketing itself, is believing that it understands its audience, knows what they like, and what they expect from the company. This should be made clear to all businesses: you always love your product too much, and think that others must love it, too. The only way to achieve results is to test everything and collect clear, comparable and objective data. Source: Mythbusting UX…