05 Jan 2008 [ Prev | Next ]

Blog Activity

Recent activity on the blogs of all members of this course. This page will update regularly, though it will often lag a few hours behind. To force an update, post a comment anywhere on this website or the NMJ website.
50 Recent Peer Entries
At 1:09 AM Mon 28 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Portfolio 3" -- "Since my last portfolio entry, our class has been focusing on creating an in depth piece revolving around video games.  Our assignments have been a series of well focused writings that require not only major research, but in depth analysis..."
454 more words, 10 links; 0 comments

At 1:34 PM Sun 27 Jan, KevinMcGinnis updated Sometimes in September [Entries: 122]
"1/27/2008" -- "Bitten by a mouse. A wild mouse, mind. This is the second time this has happened in the last ten years. I keep having flashbacks to The Canterbury Tales and the sympathy for a mouse in a trap. The good news: I got the mouse free from the trap and..."
68 more words; 2 comments

At 3:45 PM Wed 23 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Blogging Portfolio 3" -- "My Blogging Portfolio 3               A lot has happened through out the J-term semester. I have read a total of four intense books, most of which I enjoyed. I have honed in on my critical t"
611 more words, 33 links; 1 comments

At 2:31 PM Wed 23 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Swap Essays." -- "I was wondering if someone would like to send their essays to me for me to peer review. I should be on most of the day. My email is snazZy55@hotmail.com.   Thanks!..."
0 more words, 1 link; 0 comments

At 11:58 AM Wed 23 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Participation Portfolio 3" -- "Participation Portfolio 3 - The End of a JourneySince my second portfolio our class has been more focused towards work leading up to and ultimately our term paper. The majority of our entries and interaction have been related to building..."
620 more words, 13 links; 0 comments

At 11:23 AM Wed 23 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Bogost, "Persuasive Games"" -- "    Bogost's book was a difficult read for me personally, but I feel as though I gained a lot through this book. He does a good job of providing a generous amount of information as well as a wide variety..."
357 more words; 0 comments

At 10:13 AM Wed 23 Jan, ZachTalkovic updated ZachTalkovic [Entries: 21]
"EX 4: Article Analysis- Addiction" -- " Quote the author's main thesis. "Although the vast majority of studies undertaking the examination of electronic games and the emergence of a gaming culture deny that games are addictive, a stereotype of the game player as addicted continues to..."
784 more words; 0 comments

At 9:52 AM Wed 23 Jan, ZachTalkovic updated ZachTalkovic [Entries: 21]
"Class Presentation" -- "Violent video games can increase aggression with their players.  I believe this statement holds true, but I personally feel that its not just violent games that cause aggression.  I honestly say that the actions I took while playing a ̵"
1211 more words, 13 links; 0 comments

At 10:22 PM Tue 22 Jan, KevinMcGinnis updated Sometimes in September [Entries: 122]
"Games in the Classroom: Morality Through Gaming" -- "I had about fifteen various posts that I created, and then deleted, on this topic. Originally, I had planned on writing about the new role of games in the classroom (ultimately what my paper is about), but that kept getting modified. I went from this"
1521 more words, 10 links; 0 comments

At 11:39 PM Mon 21 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Participation Portfolio 3 - Gaming and Me!" -- "This is the last portfolio for MWG: Video Game Culture and Theory and covers many important concepts that I have learned since portfolio 2. After reading Newman’s article called, "The Myth of the Ergodic Videogame'' I learned how on-lookers can"
650 more words, 21 links; 0 comments

At 6:30 PM Sun 20 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Online Presentation, Gameplay over Graphics" -- "    We've all had the experience where we were watching our favorite television show, and suddenly during the generally monotonous commercials our interest is sparked by a next-generation video game. We are greeted with an action packe"
683 more words, 5 links; 5 comments

At 3:26 PM Sun 20 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Annotated Bibliography" -- "Adams, Ernest, and Andrew Rollings. Game Design. California: New Riders Games, 2003.Summary:This particular book covers a wide variety of topics relating to video games from the past, present, and the future. More specifically I chose the section of "
2092 more words, 9 links; 1 comments

At 11:41 AM Sun 20 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Traditions and Values - Reflection (Bogost 3)" -- "After finishing the last section of Persuasive Games I learned a lot of information about “Values and Aspirations.” It was amazing to see how this category was broken into many parts which included “Consumption” to “Valu"
242 more words, 1 link; 0 comments

At 10:52 PM Sat 19 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Class Presentation: Video Game Characters as Modern Mythology" -- "Video games have become an increasingly influential medium over the past 25 years.  Young people have especially taken to this new medium for numerous reasons.  Video games appeal to all types of people because there is a vast array of"
783 more words, 11 links; 2 comments

At 9:49 PM Sat 19 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Annotated Bibliography" -- "Works Cited Fromme, Johannes. "Computer Games as Part of Children's Culture." Game Studies Vol. 3, Issue 1May, 2003 January 17, 2008 <http://www.gamestudies.org/0301/fromme/>. Summary:  Fromme’s work studies the intricacies of video "
1031 more words; 1 comments

At 5:14 PM Sat 19 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Graphics Vs. Gameplay" -- " Thesis: Gameplay and storyline are the two most consistent factors when defining a successful video game.   First I’d like to explain my thesis briefly so that it doesn’t seem as if I am simply dismissing every other aspect..."
835 more words, 10 links; 2 comments

At 4:57 PM Sat 19 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Ex. 5 Presubmission" -- "Ex. 5 Term Paper Presubmission By Darrell Kuntz Dr. Jerz Video Games and Culture Thesis paragraph:             Video games play a major role in the advancement of new technologies in modern socie"
1099 more words; 0 comments

At 4:54 PM Fri 18 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Peer Reviewed Article" -- "1.  Peer reviewed academic article: ·         Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth by Rob Cover 2.  Author’s thesis ·  &"
1275 more words; 0 comments

At 4:32 PM Fri 18 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"English and Video Games - Reflection (Bogost 2)" -- "After reading half of Persuasive Games I began to understand virtual reality, rhetoric, and persuasive games better. Many video games encourage people to do things such as eat healthy or save money in order to buy something. The saving money..."
225 more words; 0 comments

At 8:29 AM Fri 18 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Online Presentation." -- "            Have you ever played a video game where you felt connected to the character? Or perhaps you have felt the need to take care of your character and guide your character? I have. I have "
894 more words, 11 links; 4 comments

At 8:20 PM Thu 17 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Video Games and Bogost - Discussion and Reflection" -- "After reading “Persuasive Games” I had developed many different theories and feelings towards video games. I knew that the book was going to be an interesting read from the beginning because I could relate to a lot of examples that..."
395 more words; 0 comments

At 7:08 PM Thu 17 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Everything Is Already Determined - Reflection (Bogost 1)" -- "I’m going to use my own blog entry called, “Procedural Rhetoric and Maintaining Order!” to reflect upon the first part of the book. Bogost talks a lot about “Procedural Rhetoric” and how video games incorporate it. I rea"
272 more words; 0 comments

At 4:32 PM Thu 17 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Class Presentation: Gender Equality in Video Games" -- "Lara Croft excels at the kind of actions performed by Jack Bauer in 24, Anakin Skywalker in Star Wars Episode 3, and Travis Grady in Silent Hill: Origins. Many video game main characters are males and the games do not..."
581 more words, 13 links; 2 comments

At 2:15 PM Thu 17 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Anotated Bibilography" -- "Works Cited Blumberg, Fran C., and Lori M. Sokol.. “Boys' and Girls' Use of Cognitive Strategy When Learning to Play Video Games.” Journal of General Psychology 131.2 (Apr. 2004): 151-158. Academic Search Elite. EBSCO. Seton Hill Universi"
1959 more words; 0 comments

At 10:10 AM Thu 17 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Religion and Values - Bogost Complete" -- "Quote: "Issues of morality in videogames are more often found in newspaper headlines than in game mechanics" (Bogost 282). Why is this? Most books contain an issue about morality and offers the reader with symbolism, imagery, and allegories. It seems"
196 more words; 0 comments

At 10:18 PM Wed 16 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Advertising - Bogost Continued..." -- "Quote: "There are three important types of advertising that can particpate in such persuasion games: demonstrative, illustrative, and associative advertising" (Bogost 153). This quote is interesting because advertising is in everything we see today, "
136 more words; 0 comments

At 9:29 PM Wed 16 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Participation Portfolio 2" -- "This volume of my Participation Portfolio is much more specific than the previous entry.  Volume 2 is intended to be a more in depth example of my work in the class.  These entries are examples of some of my more..."
465 more words, 10 links; 1 comments

At 10:07 PM Wed 16 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Response: Fatworld Review, by Dr. Jerz" -- ""If money and time operate in different scales in Fatworld, how do I interpret a clean bill of health for an adult male with a weight of 69lbs?  My medical report doesn't mention dwarfism.  (Are the doctors here quacks? What..."
205 more words; 3 comments

At 9:53 PM Wed 16 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Fatworld" -- "Fatworld was certainly a different experience for me as far as video games are concerned. As far as I was concerned the effort that it took to really learn how to play the game outweighed the potential benefits the game..."
284 more words; 1 comments

At 5:41 PM Wed 16 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Response to Dr. Jerz Review of Fat World" -- "I share many of the same gripes about Fat World with Dr. Jerz.  When I first opened the game, I thought that this was going to be a fun/funny and politically charged game.  The political messages within this game get convoluted..."
269 more words; 0 comments

At 5:10 PM Wed 16 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Turok and Bogost" -- "This blog entry is the discussion question for Jan. 16, 2008. I always liked the video game "Turok." I think that this game is very interactive and fun. This game uses visual and digital rhetoric because of how the character..."
132 more words; 2 comments

At 4:29 PM Wed 16 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Fatworld - Interesting Game!?" -- "This blog entry is a comment for Dr. Jerz's review of Fatworld. I first want to say that I agree completely that the gameplay has problems. When I first started playing the game I thought, "It seems so basic and..."
678 more words; 2 comments

At 10:00 AM Wed 16 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Gender Roles in Video Games - Presubmission Report" -- "1) Thesis paragraph: Video games are a great source of fun because they include simulations, character relationships, and role-playing scenarios. The popular “Tomb Raider” video game uses Lara Croft as the main character and shows how fem"
1407 more words; 1 comments

At 3:55 AM Wed 16 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Presubmission Report." -- " Thesis Statement: The Sims is a simulation of reality that attracts consumers because it not only simulates life its self but consumers can relate to the characters they create and control. Humans feel more emotional about what they can..."
812 more words; 1 comments

At 12:28 AM Wed 16 Jan, DarrellKuntz updated DarrellKuntz [Entries: 23]
"Fat World" -- "Fat World has a very unique message to it.  Especially, when one considers that a large amount of gamers are children that stereotypically eat lots of snack foods and rarely get sufficient exercise.  The game shares aspects much like the..."
314 more words; 0 comments

At 12:09 AM Wed 16 Jan, KevinMcGinnis updated Sometimes in September [Entries: 122]
"Blog Portfolio, Vol 10, edit 1.X - because jokes involving binary are funny and nerdy" -- "The blogging portfolio, version 1.x. I couldn't help but go for the geeky joke in the title. The original being the old "there are 10 types of people in this world - those who can understand binary and those who can't." This is one of those instances"
410 more words, 40 links; 1 comments

At 11:14 PM Tue 15 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Procedural Rhetoric and Maintaining Order!" -- "Quote: "While we often think that rules always limit behavior, the imposition of constraints also creates expression" (Bogost 7). The beginning of "Persuasive Games" has been a very interesting read, but somewhat difficult at the same time. I think t"
116 more words; 0 comments

At 9:17 PM Tue 15 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Persuasive Games..Chpt 1" -- "I am only about half-way through the first chapter but once I reach around the 3rd or 4th chapter I will add some more onto this blog's reflection. So far I have not read anything so persuasive in this book written..."
253 more words; 3 comments

At 7:23 PM Tue 15 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Assigned Text: Ex 4: Article Analysis" -- "Article: "Tragedies of the ludic commons-understanding cooperation in multiplayer games" by Jonas Heide SmithAuthor's Thesis: "To argue that multiplayer gaming, with certain qualifications, is comparable to real-life social interaction and to enable "
677 more words, 1 link; 3 comments

At 7:15 PM Tue 15 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Gender and Class Differences in Video Games - Reflection" -- "After completing the article analysis assignment I thought how interesting gender roles in video games are. The article that I read was called, “Mediated Messages: Gender, Class, and Cosmos in Home Video” and it showed what messages video"
261 more words; 0 comments

At 3:49 PM Tue 15 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"The Video Game - "Fatworld"" -- "Claim: The game "Fatworld" contains issuses about weight and managing a good lifestyle, but learning the difficult game elements and slow simulations make the player feel bored, frustrated, and a sense of not putting effort forth. This game was very."
317 more words; 0 comments

At 2:55 PM Tue 15 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Simulated and Life Effort - Reflection" -- "Juul’s book called Half-real was a very informative and interesting read. Brandon Gnesda’s blog entry called, “Juul Half-real” poses some very interesting points and questions that I had not thought about before. Brandon uses "
433 more words, 1 link; 0 comments

At 10:09 AM Tue 15 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"FatWorld. " -- "This reflection will not be long because I did not finish playing FatWorld. The graphics lagged on my computer and caused me a major headache and dizziness. Certain games do that to me. However I did get through the first..."
328 more words; 1 comments

At 1:40 AM Tue 15 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"IM GOING TO DISNEYLAND!" -- "My title may sound more excited then I am really am. Anywho I will be transporting to Florida to the 20th. I should have internet, I do not see why not. SInce my days will be filled with Mickey I..."
48 more words; 0 comments

At 1:31 AM Tue 15 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Household Decorating." -- "Household Decorating             Designers have been creating fictional worlds since video games started about thirty-five years ago.  Fictional worlds lure consumers in with promises of new"
586 more words; 6 comments

At 1:08 AM Tue 15 Jan, BrandonGnesda updated Brandon Gnesda [Entries: 29]
"Participation Portfolio 2" -- "Participation Portfolio: 1/11/08 - 1/14/08As Dr. Jerz mentioned, the entries included in our second portfolio would be limited as compared to the first. The emphasis for this project would be the depth of articles and the interaction with fellow stud"
594 more words, 13 links; 2 comments

At 11:06 PM Mon 14 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Gender and Class Differences in Video Games (Ex 4: Article Analysis)" -- "1. Peer-reviewed academic article: • Mediated Messages: Gender, Class, and Cosmos in Home Video Games by Christine Ward Gailey 2. Author’s Main Thesis: • The aim of the project was to understand how the structure of the games represent ideas..."
881 more words; 0 comments

At 10:50 PM Mon 14 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Juul is finally done." -- "Juul was a great read. I learned a lot from him and if I ever took a class like this again I would definitely look for other books written by him. When I started to read chapter 5 the first..."
221 more words; 2 comments

At 10:55 PM Mon 14 Jan, Derek Tickle updated DerekTickle [Entries: 135]
"Character Relationships (Newman) - Reflection" -- "After reading Newman’s article I learned that non-players can have more fun than the actual player. This was very interesting while reading because I never thought about this concept, but it is true. Non-players tend to become very excited with"
338 more words, 2 links; 0 comments

At 10:22 PM Mon 14 Jan, snazZy55 updated AshleyFarmer [Entries: 37]
"Differences Between New Games Journalism and Original Reviews" -- "When I first was assigned to due this assignment, I thought to myself that a review is a review and nothing about that was going to change. Until I actually read both of the articles, I chose for this paper..."
626 more words; 0 comments

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