Modelling and scaffolding expert thinking

Dennis Jerz, professor at Seton Hill University presented a paper on the history of Adventure, which I believe is acknowledged as the first text-based computer adventure game.

I found many concrete suggestions in Jerz's presentation for those of us looking to develop software to teach expert bodies of knowledge.

--Modelling and scaffolding expert thinking  (The Dancing Sausage)

1 Comment

Old fogey's? Geeze I must be "really" old. I understand the concept. I have found that to peak a child's interest you first have to make what they're doing fun. If they're enjoying themselves, then they don't recognize they are also learning. Brilliant article D Jerz.

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Thu 0:14 MJ: Old fogey's? Geeze I must be "really" old. I understand the concept. I have found that to peak a child's... (on Modelling and scaffolding expert thinking)

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