The Short, Happy Life of Infocom

Infocom, king of the text adventure and the first behemoth of American computer game development, began not with a bang, but with an internet meme. --Lara Crigger --The Short, Happy Life of Infocom (The Escapist)
There are some details about Infocom culture that are nicely placed.

I like what Jeremy Douglass wrote about the genre of the interactive fiction magazine article.
To be fair, there is a fairly constrained set of talking points about IF that most features feel they need to include:

1. Remember IF? I loved them. IF...
2. ...started the computer game industry
3. ...were killed by graphics cards
4. ...are still being made!
5. ...are still fun!
6. ...are being sold by 1-2 individuals/companies
7. ...are being created by a vibrant indie community
8. ...are available on any computer imaginable
9. ...might have some future in the cell/ipod/pda convergence
10. ...can be downloaded like this

I haven.t yet written an IF Article Generator, but the code is, I feel, strongly implied by copious example outputs to be found in periodicals. I personally enjoy the 2-4-7-8 articles, and the 4-7-8-10s. I am indifferent to the 1-3-4-5s, and thoughtful about the 4-5-6-9s.

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