--Blender Basics, 2nd Ed (pdf) (Central Dauphin High School)Where was this book during the last 3 weeks when I was struggling with random half-finished tutorials?
Thank you, James Chronister!
--Blender Basics, 2nd Ed (pdf) (Central Dauphin High School)Where was this book during the last 3 weeks when I was struggling with random half-finished tutorials?
RideMax is a computer software program guaranteed to help you save time waiting in line at Walt Disney World and Disneyland.What a great niche market! A classic entrepreneurial example of finding a void, turning it into a need, and filling it.
RideMax allows you to specify the attractions you wish to ride during your visit, then uses a sophisticated scheduling algorithm to order your attractions so that the amount of time you spend in line is minimized. --Experience Disney Without the Long Wait! (ridemax.com)
--Blender for the Faint Hearted -- 06: Material Basics, Part 2 (SciFi Meshes)I've been working with the open source 3D design tool "Blender." It's powerful. Very powerful. It's got an overwhelming number of buttons, and the existing documentation is incomplete.
Too much information on the muppets. Way, way too much.--Muppet Wiki (Muppet.Wikia.com)
Looking at the last two semesters taught by the author before the text adventure game and the most recent two semesters, every measure of student satisfaction is better. The only measure that might be troubling is perceived student workload.Fascinating article on a computer science course that uses a text-adventure project as a way of meeting liberal arts curriculum demands.
This project is very large. Even with high-level architectural design and many useful snippets of code presented in class lectures, students work very hard in this course. The amount of work and new material requires a considerable time commitment from the instructor for office hours and other outside-class contact time. It also requires the selection of a good teaching assistant to provide additional time for questions to be answered. We are examining using a Wiki or similar shared editing space to assist students in asking, answering, and finding previous answers of questions; the efficacy of such a system is pure speculation at this point.
The integration of writing, oral presentation, program design, and coding makes this course a fantastic introduction to software engineering. This helps to overcome students? tendency to compartmentalize, thinking writing is for English class, coding is for computer science, and never the twain shall meet. --Brian C. Ladd --The Curse of Monkey Island: Holding the Attention of Students Weaned on Computer Games (Journal of Computing Sciences in Colleges)
I was a huge fan of Lucasarts' adventure games (Loom, The Monkey Islands and so on), and the fact that they were primarily word driven. There were graphics - and what graphics! - but for the most part they presented the player with an interesting dichotomy - nothing ever really happened, but you were responsible for it all. You would chat to somebody who would tell you that they wanted a compass, for example, and it was up to you to get that compass. Only, they would never just say "Get me the compass". Instead, it would be a conversation that could take up to twenty minutes, where you found out about the character's history, family, likes and dislikes, and, above all, the reason for them wanting the compass in the first place. --The Encyclopedia Frobozzica (Progression: Following Myself)A well-done personal reflection on the graphical adventure genre.