History: June 2007 Archive Page

June 28, 2007

The History Of Zork

However, perhaps this is not a simple matter of cause and effect. Perhaps it?s wrong to assume that the availability of good graphics technology caused the decline of games like Zork. If "interactive fiction" has migrated to the margins of the computer gaming industry, it could be due simply to a lack of good marketing, not evidence of some inherent limitation of the genre. It's quite possible that one day, when enough gamers are at last disillusioned with the latest 128-bit smoke and mirror show, interactive fiction titles will again enjoy the lucrative rewards won by Infocom during the heyday of the Zork trilogy. After all, the treasures of Zork are still there beneath the old white house, awaiting their discovery by new generations of gamers. Zork is not obsolete; merely under appreciated. Perhaps Zork is not the past of gaming, but its future. --Matt Barton --The History Of Zork (Gamastura)
I'm convinced that some people simply don't have the gene that makes them love text-adventure games. Nevertheless, now that the rhet/comp crowd has started following James Gee into an exploration of the educational value of computer games, I think we'll see more scholarship on IF.

Barton quibbles with my claim that "Zork" began as a simulation of "Adventure," but he is right to note all of "Zork"'s technical improvements. Of course, in order to recognize the need for those improvements, the "Zork" implementors first had to be both obsessed by and annoyed at "Adventure."

Nevertheless, a good article that offers some of the close-reading that I missed in "Down From the Top of Its Game," the 2000 MIT student project that tracked the rise and fall of Infocom. Barton offers some new interviews that contextualize the available academic information for the benefit of a general readership. Maintaining accuracy while not putting the general reader asleep is not an easy task, and Barton does a good job here.

(Thanks for the e-mail, Matt, but it was already in my RSS reader, thanks to Slashdot.)

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Jorn Barger, a Joyce enthusiast whose many creative electronic endeavors include coining the term "weblog," offers this animated map of Dublin, showing the progress of Leopold Bloom and other characters from the "Wandering Rocks" chapter of Ulysses. The chapter takes place on June 16, which has of late been celebrated as Bloomsday.


Last week was the Feast of Corpus Christi, which in the medieval town of York, England was celebrated with a huge outdoor festival that included wagons that were the sets for short religious plays that dramatized Christian history from the creation of the world to the final judgment (also know as Doomsday). This 2D animated map showing the progress of pageant wagons through the streets of York was part of my first scholarly publication, in 1997. I wish I'd thought of adapting the existing code to the Ulysses scenario.From Bloomsday to Doomsday

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"General Secretary Gorbachev, if you seek peace, if you seek prosperity for the Soviet Union and Eastern Europe, if you seek liberalization: Come here to this gate. Mr. Gorbachev, open this gate. Mr. Gorbachev, tear down this wall." --Reagan's 'tear down this wall' speech 20 years later (USA Today | AP)

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At the end of their most recent paper reporting these findings, the researchers reflect that it is "ironic, sublime and truly humbling" that this 4,500-year-old limestone is so true to the original that it has misled generations of Egyptologists and geologists and, "because the ancient Egyptians were the original-albeit unknowing-nanotechnologists."

As if the scientific evidence isn't enough, Barsoum has pointed out a number of common sense reasons why the pyramids were not likely constructed entirely of chiseled limestone blocks. --Sheila Berninger and Dorilona Rose --The Surprising Truth Behind the Construction of the Great Pyramids (Live Science)

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