Continue reading Full Moon Rising.
Science: August 2007 Archive Page
26 Aug 2007
Full Moon Rising
22 Aug 2007
Is There Anything Good About Men?
Roy F. Baumeister
One can imagine an ancient battle in which the enemy was driven off and the city saved, and the returning soldiers are showered with gold coins. An early feminist might protest that hey, all those men are getting gold coins, half of those coins should go to women. In principle, I agree. But remember, while the men you see are getting gold coins, there are other men you don't see, who are still bleeding to death on the battlefield from spear wounds.This is daring stuff. Consider this:
That's an important first clue to how culture uses men. Culture has plenty of tradeoffs, in which it needs people to do dangerous or risky things, and so it offers big rewards to motivate people to take those risks. Most cultures have tended to use men for these high-risk, high-payoff slots much more than women. I shall propose there are important pragmatic reasons for this. The result is that some men reap big rewards while others have their lives ruined or even cut short. Most cultures shield their women from the risk and therefore also don't give them the big rewards. I'm not saying this is what cultures ought to do, morally, but cultures aren't moral beings. They do what they do for pragmatic reasons driven by competition against other systems and other groups.
[...]
There are more males than females with really low IQs. Indeed, the pattern with mental retardation is the same as with genius, namely that as you go from mild to medium to extreme, the preponderance of males gets bigger.
All those retarded boys are not the handiwork of patriarchy. Men are not conspiring together to make each other's sons mentally retarded.
Almost certainly, it is something biological and genetic. And my guess is that the greater proportion of men at both extremes of the IQ distribution is part of the same pattern. Nature rolls the dice with men more than women. Men go to extremes more than women. It's true not just with IQ but also with other things, even height: The male distribution of height is flatter, with more really tall and really short men.
[...]
Want to think men are better than women? Then look at the top, the heroes, the inventors, the philanthropists, and so on. Want to think women are better than men? Then look at the bottom, the criminals, the junkies, the losers.
In an important sense, men really are better AND worse than women.
In the 19th century in America, middle-class girls and women played piano far more than men. Yet all that piano playing failed to result in any creative output. There were no great women composers, no new directions in style of music or how to play, or anything like that. All those female pianists entertained their families and their dinner guests but did not seem motivated to create anything new. Meanwhile, at about the same time, black men in America created blues and then jazz, both of which changed the way the world experiences music. By any measure, those black men, mostly just emerging from slavery, were far more disadvantaged than the middle-class white women. Even getting their hands on a musical instrument must have been considerably harder. And remember, I'm saying that the creative abilities are probably about equal. But somehow the men were driven to create something new, more than the women.
21 Aug 2007
Virtual game is a 'disease model'
Some acted selflessly, rushing to the aid of other characters even though that meant they risked infection themselves. Others fled infected cities in an attempt to save themselves. And some who were sick made it their mission to deliberately infect others. --BBCWikipedia has a good collection of background resources on "corrupted blood," the virtual disease which afflicted avatars in World of Warcraft in 2005.
Vicary and Fraley modeled their study on a 1979 Random House interactive fiction series, "Choose Your Own Adventure," which allowed the reader to select from multiple options at critical points in the story. Each choice directed the reader to a new scenario.Measuring test subjects' responses to tree fiction, with a branching plotline that reflects how positively or negatively the subjects responded to a simulated partner. Sounds cool.
This approach appealed to the researchers because earlier studies of individual behavior in relationships asked participants to make choices based solely on descriptions of isolated events. The sequential nature of the new study was more like an actual relationship, Vicary said, in that it involved ongoing interactions with the same partner. --Simulated Relationships Offer Insight Into Real Ones (Science Daily)
The study had youngsters sample identical McDonald's foods in name-brand and unmarked wrappers. The unmarked foods always lost the taste test. Robinson said it was remarkable how children so young were already so influenced by advertising.That clown is scary.
The study involved 63 low-income children ages 3 to 5 from Head Start centers in San Mateo County, Calif. -- For kids, it tastes better if it's in a McDonald's wrapper (NY Daily News)
Of course, if you want to get the kids to eat their liver and Brussels sprouts, save those HappyMeal boxes.
06 Aug 2007
Neuroscience for Kids
The smell of a flower - The memory of a walk in the park - The pain of stepping on a nail. These experiences are made possible by the 3 pounds of tissue in our heads...the BRAIN!! --Eric H. Chudler --Neuroscience for Kids (University of Washinton)My son was asking me a lot of questions about how alcohol affects the brain, and an internet search lead me to this great site. I hope they have another neuroscience poetry competition.
03 Aug 2007
Treasure trove 'found by octopus'
An octopus with a porcelain plate stuck to its suckers has led to the discovery of a hoard of ancient pottery, South Korean scientists say. --Treasure trove 'found by octopus' (BBC)Thanks for the link, Rosemary.
01 Aug 2007
Analytics According to Captain Kirk
Besides not beaming down, another factor that showed to increase the survival rate of the red-shirts was the nature of the relationship between the alien life and captain Kirk. When Captain Kirk meets an alien woman and "makes contact" the survival rate of the red-shirted crewmen increases by 84%. In fact, out of Captain Kirks' 24 "relationships" there were only three instances of red-shirt vaporization.There's an amusing chart that shows crewmember deaths (by shirt-color-coded tombstones) in relation to Kirk's romantic conquests and the number of fights.
The caveat to this is when Captain Kirk not only meets the local alien women, but also starts a fight among alien locals. The combination of these events has led to the elimination of 4 crewmembers (3 red-shirts).
Here are the statistics:
Red Shirt Death episodes = 18
Episodes with fights = 55
Probability of a fight breaking out = 70%
Kirk "conquest" episodes = 24
Kirk "conquest" + fights = 16
Kirk "conquest" + red shirt casualty= 4
Red shirt death + fight + Kirk "conquest" = 3
--Matt Bailey --Analytics According to Captain Kirk (The Inside Track)
