Can Videogames Make You Cry?
Still, when asked what art forms speak the most to us, games don't rank at the top. Ranked 1 to 6, where 1 is the most emotional, the order was: movies, music, books, video/PC games, paintings/artwork, and last cars. (OK, so I have a thing for cars?)This is a teaser article, advertising a full-length report. While I'm very interested in the subject, journalists should be careful of how they use this kind of study.
Heavy gamers have more of a feeling for movies. Lighter and younger gamers are more moved by music.
For genres, I thought MMOs would top the list, but RPGs are the runaway winner ? by far the most emotional genre of videogames. --Hugh Bowen --Can Videogames Make You Cry? (bowenresearch.com)
Was the study peer-reviewed? What was the methodology? What is the author's purpose in publishing it (and selling copies on his eponymous website)?
I'll have to look into the death of Aeries from Final Fantasy VII. Interactive fiction fans seem to place the fate of Floyd the robot (from Infocom's 1983 Planetfall) in the same category.
1 Comments
Leave a comment
Recent Related Entries
Collaborative Authorship Made EasyA good overview of the issues relating to using Wikis in the classroom. From the NCTE Inbox Blog:The benefits for collaborative writing should be obvious. Wikis allow multiple authors to edit a text easily. While the video doesn't discuss it,...
Does anybody remember that Facebook thing?
A group of Seton Hill graduates who bonded through the SHU blogosphere in 2003 and 2004 have continued to use their blogs, and there are some newer students who have made an effort to continue their blogging this summer. Since...
Go Ahead, Steal My Car
The Chronicle Review ponders the effects of Grand Theft Auto IV:You need to be honest with yourself. Go outside and find a locked car -- or go to the back alley where missile launchers hover in a glowing light waiting for...
Above the Law?
Inside Higher Ed:Student newspaper advisers are something of an endangered species these days. They often get caught in the middle when administrators and student journalists clash over content, and in more than a few cases on college campuses in recent...
Using Text Analysis Tools for Comparison: Mole & Chocolate Cake « Digital Scholarship in the Humanities
Lisa Spiro posts an interesting analysis:I wanted to get a quick visual sense of the two texts, so I plugged them into Wordle, a nifty word cloud generator that enables you to control variables such as layout, font and color....

Dennis, I own Final Fantasy VII for PS One (also available for PC) and I agree, Aeris's death is powerful and cathartic. One interactive component in that title is choosing responses that determine how main protagonist Cloud treats all three women in the game (Aeris, Tifa, Yuffie). There is a part when Cloud goes on a date with one of these three characters depending on which responses were chosen. Yuffie is the most difficult one to achieve. Final Fantasy VII is a pinnacle turning point for RPGs compared to its previous American predecessor, Final Fantasy III (or Japanese VI repackaged with Japanese V as Final Fantasy Anthology for PS One).