“Like all games, computer and video games entertain while promoting social development, and playing and talking about games is an important part of young people’s lives,” said project manager Caroline Pelletier.
“Games literacy is a way of investigating how games are means of expression and representation, just like writing or drawing,” she said. —Games ‘deserve a place in class’ (BBC)
Thanks for the suggestion, Rosemary.
Similar:
Credible case that a lost Shakespeare sonnet has been identified
A dedication in the script of a 1603 B...
Academia
Architecture in Video Games: Designing for Impact
Deanna Van Buren writes:
I wonder w...
Business
Don't Be a Sucker (antifascist film from 1945)
https://youtu.be/CXm3WxU--fM?si=E1BHac8J...
Culture
Perspective | After a stunning news conference, there’s a newly crucial job for the Americ...
I have always taken a neutral stan...
Culture
AmLit Rescue -- Scratch Game
A student in my "American Literature: 19...
Academia
‘These are all fake news,’ said the honor student. He was wrong.
Kim Ash teaches the Newseum’s “Fighting ...
Culture


