Somewhere Nearby is Colossal Cave: Examining Will Crowther’s Original ”Adventure” in Code and in Kentucky

Because so little primary historical work has been done on the classic text computer game “Colossal Cave Adventure”, academic and popular references to it frequently perpetuate inaccuracies. “Adventure” was the first in a series of text-based games (“interactive fiction”) that emphasize exploring, puzzles, and story, typically in a fantasy setting; these games had a significant…

Recommend a few good text adventure games!

Lately I’ve had the urge to play text adventure games, but I’m not sure what to play. I’ve been googling, but I’m overwhelmed by the variety of games available and can’t seem to find a useful review site. So… what should I play? —Recommend a few good text adventure games! (MetaFilter) I missed this thread when…

Write Articles, Not Blog Postings

To demonstrate world-class expertise, avoid quickly written, shallow postings. Instead, invest your time in thorough, value-added content that attracts paying customers. —Jakob Nielsen —Write Articles, Not Blog Postings (Alertbox) It’s been a while since I checked out Nielsen’s site. His overall point against blogs — which we can sum up in the old saying “nobody buys…

Digital Preservation Program Makes Awards to Preserve American Creative Works

Interactive media are highly complex and at high risk for loss as technologies rapidly become obsolete. The Preserving Virtual Worlds project will explore methods for preserving digital games and interactive fiction. Major activities will include developing basic standards for metadata and content representation and conducting a series of archiving case studies for early video games,…

Slap in the Facebook: It's Time for Social Networks to Open Up

Like locked cell phones and copy-protected music, Facebook is on the wrong side of the open-network debate. Facebook is a sealed bubble. Facebook users are locked into Facebook, just as iTunes locks music fans to Apple’s iPod. This serves companies’ business interests, but not the wider interests of consumers. […] At this point, “friend” relationships…

Neuroscience for Kids

The smell of a flower – The memory of a walk in the park – The pain of stepping on a nail. These experiences are made possible by the 3 pounds of tissue in our heads…the BRAIN!! —Eric H. Chudler —Neuroscience for Kids (University of Washinton) My son was asking me a lot of questions about…

An Unexpecting Minority

Truthfully, I expected my new department would be grateful that I wasn’t having kids. But the unofficial motto here seems to be “We do babies!” And indeed we do….. I couldn’t believe that I was struggling to meet anyone who could go out for a drink. —Carol Peace —An Unexpecting Minority (Chronicle of Higher Education) Who…