The Silver Lining

A fan-produced Kings Quest sequel is shut down. What a way to treat your brand’s most loyal followers. Recently, however, ownership of the Sierra IP changed hands and became the property of Activision. After talks and negotiations in the last few months between ourselves and Activision, they have reached the decision that they are not…

The ABCs of Adventuring

Thanks for this find, Mark Sample (via Twitter). The ABCs of Adventuringby Admiral Jota, Dylan O’Donnell, G. Kevin Wilson, and Dan Shiovitz.A is for Adventure, the first of them all;B is for Brass lantern, so you don’t take a fall.C is for Compass, an unseen one you keepD is for Drinking, eating and sleep.E is…

What Makes a Great Teacher?

Gripping story of an effort to use data to predict teaching excellence. As Teach for America began to identify exceptional teachers using this data, Farr began to watch them. He observed their classes, read their lesson plans, and talked to them about their teaching methods and beliefs. He and his colleagues surveyed Teach for America…

Critical Code Studies Working Group — Colossal Cave Adventure Annotation

This week, I’ll be facilitating a week-long collaborative annotation project, as part of the Critical Code Studies Working Group online conference, on the source code to Crowther’s original Colossal Cave Adventure (a classic text-only computer game from the 1970s). According to Donald Knuth, designer of the “literate programming paradigm,” Colossal Cave Adventure is the “ur-game…

Peter West, Trying the Dark: Mammoth Cave and the Racial Imagination, 1839-1869

Interesting examination of role-playing, illusion, identity, and power in Kentucky’s Mammoth Cave, one small branch of which was the inspiration for the 1976/7 computer game Colossal Cave Adventure. In the middle decades of the nineteenth century, Kentucky’s Mammoth Cave was a popular tourist destination for travelers from around the United States and beyond. The cave…