I call what I’m doing “digital humanities” when I shift from treating technologies as objects of inquiry (e.g., a cultural history of magnetic recording) to actually expressing my work through them (e.g., using a platform like Scalar). In this regard, my work is significantly influenced by scholars such as Cheryl Ball, Tara McPherson, and Virginia Kuhn, each of whom is actively involved in “multimodal scholarly communication” (or blending multiple media, epistemologies, and forms of perception in order to enact a persuasive argument). I would also say each of them makes things, and—depending on the day and situation—I say the same of myself, too. —Making Things in the Digital Humanities.
Sports Illustrated Published Articles by Fake, AI-Generated Writers
Steampunk officer uniforms -- test #Blender3D #Unity3D
Jumpsuit for a female mechanic in my #neovictorian #steampunk project. #blender3d #unity3d
Finished the female officers for my neovictorian steampunk personal project. #blender3d, #...
MLA in-text citations: avoid these common errors
A big day for our first year writing students! So much energy in the room!