Choose Your Own Adventure books: How The Cave of Time taught us to love interactive entertainment. – By Grady Hendrix – Slate Magazine

The next time I introduce interactive storytelling, I might use this very accessible overview. But all of these efforts were eclipsed by the bedtime story Edward Packard told his two daughters in 1969.While telling his daughters their story, Packard, then a lawyer who was “never comfortable with the law,” asked them what happened next. They…

Critical Code Studies Working Group — Colossal Cave Adventure Annotation

This week, I’ll be facilitating a week-long collaborative annotation project, as part of the Critical Code Studies Working Group online conference, on the source code to Crowther’s original Colossal Cave Adventure (a classic text-only computer game from the 1970s). According to Donald Knuth, designer of the “literate programming paradigm,” Colossal Cave Adventure is the “ur-game…

Peter West, Trying the Dark: Mammoth Cave and the Racial Imagination, 1839-1869

Interesting examination of role-playing, illusion, identity, and power in Kentucky’s Mammoth Cave, one small branch of which was the inspiration for the 1976/7 computer game Colossal Cave Adventure. In the middle decades of the nineteenth century, Kentucky’s Mammoth Cave was a popular tourist destination for travelers from around the United States and beyond. The cave…

Colossal Cave Adventure, an Exhibit

Fascinating student project from Zach Whalen’s “A Videogame Canon” course. Adventure. Rules, Representation, and Meaning in Colossal Cave Adventure Analysis of Colossal Cave Adventure Social Impact Colossal Cave Adventure as an interactive narrative and similarites [sic] to fictional novels Other projects include coverage of PONG, Half-Life, and Super Mario Kart.

A WELL HOUSE FOR A LARGE SPRING

I was digging through my archives and came across this e-mail from caver and author Roger Brucker, responding to my request for anything he might remember about the well house — described so vaguely in Will Crowther’s 1976 game “Colossal Cave Adventure,” but such a real-seeming place. The wellhouse was one of a series of…

File:ADVENT — Will Crowther's original version.png – Wikipedia, the free encyclopedia

Gaah! Is there anyone out there who’s experienced with Wikipedia templates, who can help me resolve this mess? I uploaded a screenshot of Will Crowther’s original Colossal Cave Adventure (freeware, c. 1976), but the Wikipedia copyright-protection policies are written for current programs (where the visuals are much more important). Licensing This is a screenshot of…

Somewhere Nearby is Colossal Cave: Examining Will Crowther’s Original ”Adventure” in Code and in Kentucky

Because so little primary historical work has been done on the classic text computer game “Colossal Cave Adventure”, academic and popular references to it frequently perpetuate inaccuracies. “Adventure” was the first in a series of text-based games (“interactive fiction”) that emphasize exploring, puzzles, and story, typically in a fantasy setting; these games had a significant…

The Beast in the Cave

The horrible conclusion which had been gradually intruding itself upon my confused and reluctant mind was now an awful certainty. I was lost, completely, hopelessly lost in the vast and labyrinthine recess of the Mammoth Cave. Turn as I might, in no direction could my straining vision seize on any object capable of serving as…