Classic Choice
Choose any classic game (I'll let you define "classic"), and find a good online resources that helps you to explore a complex, debabale claim about gender.
Simply listing that Ms Pac-Man has a bow and a pink maze would be trivial and non-controversial; claiming that the mole and arms-raised-behind-head pose on the arcade cabinet invokes Marilyn Monroe might be more worthy of debate.
http://blogs.setonhill.edu/SusanCarmichael/2010/01/stereotypical_princess_peach.html
http://blogs.setonhill.edu/ElizabethSwartzwelder/2010/01/gtas_sexist_ways.html
http://blogs.setonhill.edu/KeithCampbell/2010/01/classic_choice-zelda.html
http://blogs.setonhill.edu/JeremyBarrick/2010/01/el_250_donkey_kong.html
http://blogs.setonhill.edu/MattTakacs/2010/01/gears_of_war_portrayal_of_gend.html
While I will still be assigning games to discuss from time to time, we're shifting to a unit where you are being asked to apply what you've learned to games of your choice. So far, I like what I've been seeing. Even the simple games raise some important questions, and I'm looking forward to seeing how you interact with each other's questions.
http://blogs.setonhill.edu/CodyNaylor/2010/01/video_games_shifting_ideas_abo.html
http://blogs.setonhill.edu/MichellePolly/2010/01/classichmm.html
http://blogs.setonhill.edu/JessicaKrehlik/2010/01/pokemon_gender_-.html