Open Choice
Choose any video game, classic or new, on any platform, and present a case study. Explain why your choice is worthy of academic study. Offer supporting materials and discussion questions.
Dennis G. Jerz, J-Term 2010, Seton Hill University
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Choose any video game, classic or new, on any platform, and present a case study. Explain why your choice is worthy of academic study. Offer supporting materials and discussion questions.
I discuss how Rock Band could help reclaim family time. I also offered some questions that a case study on this topic might address.
http://blogs.setonhill.edu/SusanCarmichael/2010/01/a_rock_band_case_study.html
http://blogs.setonhill.edu/KeithCampbell/2010/01/wii_fit.html
http://blogs.setonhill.edu/JeremyBarrick/2010/01/el_250_open_choice.html
http://blogs.setonhill.edu/MichellePolly/2010/01/case_study_choice.html
I took a look at a game that is breaking ground in the studies of ADD and ADHD. Yes, video games can be used as therapy!
http://blogs.setonhill.edu/ElizabethSwartzwelder/2010/01/video_game_therapy.html
Real world fire drills in Half-Life 2.
http://blogs.setonhill.edu/MattTakacs/2010/01/case_study_open_choice.html
Some really good stuff on your blogs! I was all ready to download the HL2 mod that Matt mentioned, but his link pointed to an abstract of a forthcoming paper, rather than a full mod to interact with.
This blog was posted a few days ago, but I forgot to put the link on the course website. Sorry!
http://blogs.setonhill.edu/JessicaKrehlik/2010/01/what_if_god_was_one_of_us.html