Blender3D Workshop
Continue to develop your own creation and blog your progress.
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Dennis G. Jerz on Blender3D Workshop: Right, although it might be a good idea to make su
Daniella Choynowski on Blender3D Workshop: so basically, I can work today on trying to animat
Dennis G. Jerz on Blender3D Workshop: One more... I don't expect the designers used Blen
Dennis G. Jerz on Blender3D Workshop: Tiffany asked about Blender fluids... here's a pro
Daniella Choynowski on Blender3D Workshop: so basically, I can work today on trying to animat
Dennis G. Jerz on Blender3D Workshop: One more... I don't expect the designers used Blen
Dennis G. Jerz on Blender3D Workshop: Tiffany asked about Blender fluids... here's a pro
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Tiffany asked about Blender fluids... here's a promising tutorial.
http://www.youtube.com/watch?v=yMBx2pYiqnY
Jeremy asked about a first-person shooter.
Here's the first in a three-part tutorial.
http://www.youtube.com/watch?v=nQUeRwsCvvQ
And here's a Blender file that has a ready-made, fairly advanced, template for a FPS shooter.
http://blendergetinker.blogspot.com/2008/04/fps-template.html
One more... I don't expect the designers used Blender3D for this project, but it's an example of the kind of thing a 3D animation can do. This is a virtual vaudeville show, with an actor doing the voice and a computer-animated character in a virtual setting going through the motions (very realistically, I might add, including historically researched tapdance routines, and historically accurate ethnic humor).
http://www.virtualvaudeville.com/shows.htm
so basically, I can work today on trying to animate pacman?
Right, although it might be a good idea to make sure you can do a CamStudio screencast, too - just in case you need a refresher about how to set it up.