26 Aug 2010 [ Prev | Next ]

First Steps: Scratch

In class Tuesday, you should have downloaded and installed Scratch.
Your goals for today:
  1. Look for Scratch projects that do things you'd like to be able to do in your own project.
  2. Find the source code for at least two such projects, and try to figure out how it works. (I'll be happy to help if I can.)
  3. Play with Scratch. You're welcome to work with a classmate.
  4. Show me what you're working on as I circulate through the room.
  5. At about 2:30, we will start informal presentations, in which you show the class what you learned.
  6. By 3, have a rough written plan for what you'd like to do for your Scratch project. (You're free to change it later.)
Scratch is designed so that users learn by trying things -- almost at random. f you are more of a step-by-step person, and you'd like some help getting started, you can watch this tutorial. (If you have any questions or comments, please feel free to post a comment.)


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