A fan of the multiplayer role-playing game EverQuest opines about a cheat in which players can create loads of in-game money: “I am not an economist, but if one person in a month can create as much as the ENTIRE economy can in a day, there is going to be huge, post WWI-like German inflation [in the game world]. Useful things will skyrocket in cost, making it virtually impossible for the relative neophyte to attain them in a reasonable amount of time, and things that are no longer deemed useful will be destroyed, or sold for next to nothing at all.” Dugan —Un-Making the Game: Exploiting For Fun and Profit Player2Player.net)
We’re drawn to activities that invite us to grow, by trying and trying again, because…
I had a great time playing Hastings in this audio adaptation of a classic Agatha…
On the White House website, there is no official record of about 80% of President…
This is what we have to look forward to, as a torrent of AI-generated slop…