blender3d

I just caught myself thinking, “This doesn’t suck.” #medievalyork #mysteryplay #blender3d #design #aesthetics

I just caught myself thinking, “This doesn’t suck.” #medievalyork #mysteryplay #blender3d #design #aesthetics

2 weeks ago

Added an overhead minimap to my #medievalyork #unity3d simulation. #mysteryplay

Added an overhead minimap to my #medievalyork #unity3d simulation. #mysteryplay

2 months ago

That’s water under the bridge! Crowds of NPCs charge across, sweeping the player along. Gotta work on that! #unity3d #medievalyork #mysteryplay

That’s water under the bridge! Crowds of NPCs charge across, sweeping the player along. Gotta work on that! #unity3d #medievalyork…

2 months ago

How exactly do bridges bridge? How do rivers rive? How much detail does my model of #medievalyork need? My first try will be my worst try. #mysteryplay #blender3d

How exactly do bridges bridge? How do rivers rive? How much detail does my model of #medievalyork need? My first…

2 months ago

My virtual army of grey capsules is just barely smart enough to follow my avatar around. #unity3d

My virtual army of grey capsules is just barely smart enough to follow my avatar around. #unity3d

2 months ago

Oops. I’m going to bed now. I’ll fix it tomorrow.

Oops. I’m going to bed now. I’ll fix it tomorrow.

2 months ago

First steps towards reconstructing a 30-year-old simulation. Marking the locations of the traditional performance stations for the York Corpus Christi pageant. #medievalyork #mysteryplay #unity3d

First steps towards reconstructing a 30-year-old simulation. Marking the locations of the traditional performance stations for the York Corpus Christi…

2 months ago

Thank you, 1993 Dennis, for documenting this low-resolution (the background image was 640×480 pixels with 16 colors) simulation so thoroughly. I hope to bring it back to life and upgrade it to 3D soon.

Thank you, 1993 Dennis, for documenting this low-resolution (the background image was 640x480 pixels with 16 colors) simulation so thoroughly.…

2 months ago

I created about a dozen basic building shapes, with textures to add variety. #goodenough #blender3d #medievalyork #mysteryplay

I created about a dozen basic building shapes, with textures to add variety. #goodenough #blender3d #medievalyork #mysteryplay

3 months ago

I’m fairly satisfied with this version of a medieval building trimsheet. (Source photo is of Pickersleigh Court, Malvern, Worcestershire) #aesthetics #design #blender3dart #blender3d #medievalyork

I’m fairly satisfied with this version of a medieval building trimsheet.  Source photo is of Pickersleigh Court, Malvern, Worcestershire. I…

3 months ago

The barbican at Mickelgate was pulled down in the 1800s but I made a rough approximation from other sources. #medievalyork #blender3d

The barbican at Mickelgate was pulled down in the 1800s but I made a rough approximation from other sources. #medievalyork…

4 months ago

John Speed’s 1611 map of #medievalyork features a “scale of paces.” My #unity3d placeholder character currently takes 45 steps to run the distance Speed marked as 50 paces. (I can adjust that easily.)

John Speed’s 1611 map of #medievalyork features a “scale of paces.” My #unity3d placeholder character currently takes 45 steps to…

4 months ago

Your first test layout of medieval city streets will be your worst. #blender3d #medievalyork Background details for a #mysteryplay project.

Your first test layout of medieval city streets will be your worst. #blender3d #medievalyork Background details for a #mysteryplay project.

4 months ago