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blender3d

John Speed’s 1611 map of #medievalyork features a “scale of paces.” My #unity3d placeholder character currently takes 45 steps to run the distance Speed marked as 50 paces. (I can adjust that easily.)John Speed’s 1611 map of #medievalyork features a “scale of paces.” My #unity3d placeholder character currently takes 45 steps to run the distance Speed marked as 50 paces. (I can adjust that easily.)

John Speed’s 1611 map of #medievalyork features a “scale of paces.” My #unity3d placeholder character currently takes 45 steps to run the distance Speed marked as 50 paces. (I can adjust that easily.)

John Speed’s 1611 map of #medievalyork features a “scale of paces.” My #unity3d placeholder character currently takes 45 steps to…

8 months ago
Your first test layout of medieval city streets will be your worst. #blender3d #medievalyork Background details for a #mysteryplay project.Your first test layout of medieval city streets will be your worst. #blender3d #medievalyork Background details for a #mysteryplay project.

Your first test layout of medieval city streets will be your worst. #blender3d #medievalyork Background details for a #mysteryplay project.

Your first test layout of medieval city streets will be your worst. #blender3d #medievalyork Background details for a #mysteryplay project.

8 months ago
Your second attempt at modeling #medievalyork fortifications in #blender3d will be better than your first from just two weeks ago.Your second attempt at modeling #medievalyork fortifications in #blender3d will be better than your first from just two weeks ago.

Your second attempt at modeling #medievalyork fortifications in #blender3d will be better than your first from just two weeks ago.

Your second attempt at modeling #medievalyork fortifications in #blender3d will be better than your first from just two weeks ago.

8 months ago
Today’s #blender3d modeling, inspired by a satellite photo courtesy of Google Maps. (I’m not aiming for architectural perfection, but with each try I’m definitely leveling up.) #medievalyork #mysteryplayToday’s #blender3d modeling, inspired by a satellite photo courtesy of Google Maps. (I’m not aiming for architectural perfection, but with each try I’m definitely leveling up.) #medievalyork #mysteryplay

Today’s #blender3d modeling, inspired by a satellite photo courtesy of Google Maps. (I’m not aiming for architectural perfection, but with each try I’m definitely leveling up.) #medievalyork #mysteryplay

Today’s #blender3d modeling, inspired by a satellite photo courtesy of Google Maps. (I’m not aiming for architectural perfection, but with…

8 months ago
Basic details for #medievalyork city walls for a forthcoming scholarly theatrical project. #mysteryplay #blender3d Not aiming for architectural accuracy, just background details.Basic details for #medievalyork city walls for a forthcoming scholarly theatrical project. #mysteryplay #blender3d Not aiming for architectural accuracy, just background details.

Basic details for #medievalyork city walls for a forthcoming scholarly theatrical project. #mysteryplay #blender3d Not aiming for architectural accuracy, just background details.

Basic details for #medievalyork city walls for a forthcoming scholarly theatrical project. #mysteryplay #blender3d Not aiming for architectural accuracy, just…

8 months ago
Your first attempt at a medieval gate and city walls will be your worst. #blender3d #medievalyork #mysteryplayYour first attempt at a medieval gate and city walls will be your worst. #blender3d #medievalyork #mysteryplay

Your first attempt at a medieval gate and city walls will be your worst. #blender3d #medievalyork #mysteryplay

Your first attempt at a medieval gate and city walls will be your worst. #blender3d #medievalyork #mysteryplay

8 months ago
I’m not making a serious attempt at recreating specific architecture, just trying to convey a sense of what the streets might have looked like. #blender3d #medievalyork #mysteryplay #simulationI’m not making a serious attempt at recreating specific architecture, just trying to convey a sense of what the streets might have looked like. #blender3d #medievalyork #mysteryplay #simulation

I’m not making a serious attempt at recreating specific architecture, just trying to convey a sense of what the streets might have looked like. #blender3d #medievalyork #mysteryplay #simulation

I’m not making a serious attempt at recreating specific architecture, just trying to convey a sense of what the streets…

9 months ago
Not bad for a couple hours of work. #blender3d #blender3dart #steampunk #neovictorianNot bad for a couple hours of work. #blender3d #blender3dart #steampunk #neovictorian

Not bad for a couple hours of work. #blender3d #blender3dart #steampunk #neovictorian

Not bad for a couple hours of work. #blender3d #blender3dart #steampunk #neovictorian I painstakingly created every knob and switch as…

9 months ago
Modular support craft from the #neovictorian #steampunk bedtime stories I used to tell my now adult children. #blender3d #blender3dart #design #aestheticsModular support craft from the #neovictorian #steampunk bedtime stories I used to tell my now adult children. #blender3d #blender3dart #design #aesthetics

Modular support craft from the #neovictorian #steampunk bedtime stories I used to tell my now adult children. #blender3d #blender3dart #design #aesthetics

Modular support craft from the #neovictorian #steampunk bedtime stories I used to tell my now adult children. #blender3d #blender3dart #design…

9 months ago
Details for a modular mid-range scoutship, from the #steampunk #neovictorian bedtime stories I used to tell my now-adult children. #blender3dDetails for a modular mid-range scoutship, from the #steampunk #neovictorian bedtime stories I used to tell my now-adult children. #blender3d

Details for a modular mid-range scoutship, from the #steampunk #neovictorian bedtime stories I used to tell my now-adult children. #blender3d

Details for a modular mid-range scoutship, from the #steampunk #neovictorian bedtime stories I used to tell my now-adult children. #blender3d

10 months ago

Your first #blender3d retractable #steampunk landing wheels will be your worst. But you have to start somewhere.

Your first #blender3d retractable #steampunk landing wheels will be your worst. But you have to start somewhere.

10 months ago

Three different sized buildings. Still working on variations for the biggest one. #blender3d #medievalyork #mysteryplay

Three different sized buildings. Still working on variations for the biggest one. #blender3d #medievalyork #mysteryplay

10 months ago

More modular, swappable building components. I’ve got to work on the sides of these mid-sized buildings next. #blender3d #medievalyork #mysteryplay

More modular, swappable building components. I’ve got to work on the sides of these mid-sized buildings next. #blender3d #medievalyork #mysteryplay

10 months ago

More modular low-poly background buildings. I’ll do some more facades then move to the next size larger. #blender3d #medievalyork #mysteryplay

More modular low-poly background buildings. I’ll do some more facades then move to the next size larger. #blender3d #medievalyork #mysteryplay

10 months ago

Added multiple swappable upper storeys. Next I will make slightly fewer variations of a slightly larger building. #blender3d #medievalyork #mysteryplay

Added multiple swappable upper storeys. Next I will make slightly fewer variations of a slightly larger building. #blender3d #medievalyork #mysteryplay

10 months ago

Modular components to mix and match. The upper storeys are next. #blender3d #medievalyork #mysteryplay #gettingbetter

Modular components to mix and match. The upper storeys are next. #blender3d #medievalyork #mysteryplay #gettingbetter

10 months ago

Modular low-poly medieval buildings. Ground-level storefronts have more detail than the upper storey windows and interiors. #blender3d #medievalyork #mysteryplay #gettingthere

Modular low-poly medieval buildings. Ground-level storefronts have more detail than the upper storey windows and interiors. #blender3d #medievalyork #mysteryplay #gettingthere…

11 months ago