Three different sized buildings. Still working on variations for the biggest one. #blender3d #medievalyork #mysteryplay
More modular, swappable building components. I’ve got to work on the sides of these mid-sized buildings next. #blender3d #medievalyork #mysteryplay
More modular low-poly background buildings. I’ll do some more facades then move to the next size larger. #blender3d #medievalyork #mysteryplay
Added multiple swappable upper storeys. Next I will make slightly fewer variations of a slightly larger building. #blender3d #medievalyork #mysteryplay
Modular components to mix and match. The upper storeys are next. #blender3d #medievalyork #mysteryplay #gettingbetter
Modular low-poly medieval buildings. Ground-level storefronts have more detail than the upper storey windows and interiors. #blender3d #medievalyork #mysteryplay #gettingthere…
My simulation project does not require me to master medieval daub and wattle architecture. But sadly, I now know just…
https://youtube.com/shorts/-X8eBT5QoPY Starting with the robot and basic locomotion that comes with Unity3D's "Starter Assets." I've added a system that lets…
POV: You are coding the automatic doors on your fantasy neovictorian cruiser personal project and you notice the strikeplate…
https://youtu.be/SDh4TW8ujNg The video clip shows uniforms I've created lately, for a personal project based on the steampunk bedtime stories I…
Female officers, from the left: commodore, captain, commander, lieutenant commander, lieutenant j.g, and ensign. I imagine they can choose…
https://youtu.be/lSgv5L0sXtc