13 Jan 2010 [ Prev | Next ]

Jerz, "Fatworld Review"

Read this review of a game that is designed to teach and persuade.


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Bear in mind that reading a review of a game is a pale substitute for playing a game. I wrote this during the last time I taught this course, so students would have a model of critical analysis that stands somewhere between "new games journalism" subjectivity, and rigorous (time-consuming) academic research.

A discussion of why games need to be technologically sound before they can accomplish anything else.
http://blogs.setonhill.edu/ElizabethSwartzwelder/2010/01/fatworld_needs_a_makeover_too.html

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