(Abstracts due Feb 7) "We’re looking for essays that shed light on the history of interactive fiction, especially if they discuss how IF has evolved technologically and in its conventions; essays that teach and illuminate the craft of IF, including but not limited to puzzle design, world building, characters, prose style, and atmosphere; and essays about the underpinning theory of what IF is (as literature, as game) and how it works." (BTW, I’m editing the section on theory. –DGJ) —Interactive Fiction Theory Book

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Dennis G. Jerz