I’ll be going to an academic setting in order to become a game programmer. What’s interesting is that just as there are film degrees (one of which I currently own) that combine the fields of literature and art with a variety of other disciplines, including physics among others, there are degrees in game creation. Places that do not seek to be known as giving out “degrees in playing games” as my aunt and uncle sometimes derisively refer to it call their degrees things like “Human-Computer Interaction” which, to be fair, can cover more than just games. Things like biofeedback for medical purposes are also examined. While gaming in education has yet to pan out, these people are doing some amazing things. As a part of the curricula, students also examine the historical place that gaming holds. In addition, they also examine how to integrate filmic and literary concepts into interactive computing. —Dade —Gaming in Education (Switchbox)