I’m not making a serious attempt at recreating specific architecture, just trying to convey a sense of what the streets…
Three different sized buildings. Still working on variations for the biggest one. #blender3d #medievalyork #mysteryplay
More modular, swappable building components. I’ve got to work on the sides of these mid-sized buildings next. #blender3d #medievalyork #mysteryplay
More modular low-poly background buildings. I’ll do some more facades then move to the next size larger. #blender3d #medievalyork #mysteryplay
Added multiple swappable upper storeys. Next I will make slightly fewer variations of a slightly larger building. #blender3d #medievalyork #mysteryplay
Modular components to mix and match. The upper storeys are next. #blender3d #medievalyork #mysteryplay #gettingbetter
Modular low-poly medieval buildings. Ground-level storefronts have more detail than the upper storey windows and interiors. #blender3d #medievalyork #mysteryplay #gettingthere…
My simulation project does not require me to master medieval daub and wattle architecture. But sadly, I now know just…